This was a senior project where I worked as the lead programmer providing most of the codebase. I used the Unreal Gameplay Ability System to create a robust system that allowed players to choose custom abilities every match as well as making more abilities easy to impliment.
Made In Unreal
This was a game made for a one week internal game jam at my college. It was small teams with me being the only programmer and my team won first place. Its a endless runner where you are trying to dive to the bottom of the ocean in search for treasure
Made In Unity
This was my second try to make something in VR with my first being a tiny firing range but I was inspired by my short addiction to Bloons Tower Defence 6 to try and make a Tower Defence in VR.
Made In Unity
This was one of my personal projects with rhythm games being one of if not my favorate genre of video games. It started as just a rudament rhythm game that i ended wanting to do more with so i worked on a song creator feature.
Made In Unity
This project came from my love of the Rouge Like genre. As a child I always thought is was cool how something is random all the time and as a adult I enjoyed being able to actually code it.
Made In Unreal